M.O.B Agency presents · Metro Atlanta

The M.O.B STEAM Program. Kids learning to build like operators.

Science, technology, engineering, arts and money. Every student uses all five to build and run a real company, serve a real local business and graduate with proof, not just participation.

STEAM

M = Math, taught as financial literacy

$0Cost to families
12Weeks per season
4New seasons a year
3Formats, 45 min to 12 weeks
01 / The program

Two weeks per subject. A new season every 12 weeks.

SScienceWeeks 1 to 2

Experiments, data and testing ideas with real people.

TTechnologyWeeks 3 to 4

Spreadsheets, code, sensors, cameras and AI as one tool among many.

EEngineeringWeeks 5 to 6

Designing, prototyping and building things that work.

AArtsWeeks 7 to 8

Brand, design, film, music and telling the real story.

MMoneyWeeks 9 to 10

Budgeting, pricing, profit, saving, credit, taxes and investing.

★ChampionshipWeeks 11 to 12

All five combined into one project, presented live.

Every student walks out with
01A real-world project
02A personal money plan
03A filmed 60-second pitch
04The AI-Powered Leverage Playbook, free
02 / Why it's different

Other programs do one of these well. We put all six in one place.

A real company every season

Teams test it in Science, build its tools in Technology, prototype it in Engineering, brand it in Arts and run the money in Math.

Real businesses, real impact

Season projects serve local shops, family businesses and nonprofits, and the partner confirms what they got.

Students make their own media

With MOB TV, teams film Leverage Room style episodes with local founders: camera, sound, story and editing.

The M.O.B STEAM League

Schools compete all season on one leaderboard, ending in a live Championship filmed like a broadcast.

Legacy Night

Families come in and get the Playbook, and a family business or side hustle can be a team's partner.

Graduates come back as leaders

Top graduates return as junior facilitators and paid interns for the next cohort.

03 / The seasons

Four brand-new seasons a year. Never the same game twice.

01Build the Brand

A product or service business, built with the Leverage Playbook.

Finale: audit a real local business and pitch itMoney: pricing, profit, breakeven, business credit
02Grow It

A food or wellness brand: soil science, smart gardens, grow towers.

Finale: a student pop-up marketMoney: cost vs. price, supply and demand, saving goals
03Game On

An indie game studio or esports team.

Finale: a League tournament and pitch at a gaming eventMoney: contracts, sponsors, taxes, a first paycheck budget
04Lights, Camera, Legacy

A media company or record label.

Finale: a premiere night of their episodesMoney: royalties, splits, ownership, credit, investing

Every block has a game and a build, like Breakeven Market, Bug Hunt, Cardboard Arcade and Split Sheet. Every game runs in person and virtually, and at least one per block needs no devices.

04 / Formats

One curriculum, three sizes.

45 to 60 minutes
Spark

Assemblies and keynotes. One STEAM block, one game and a Money Minute. Up to 300 students.

3 to 4 hours
Lab

Workshop days and camps. One game from every block and a mini Championship. 15 to 60 students.

12 weeks
Series

After-school programs and partners. A full season, then a new one. 10 to 30 students.

In person or virtual. Tables of 4 to 5 or breakout rooms of 4 to 5, a live scoreboard either way.

05 / The Championship

Every season ends live, filmed by MOB TV.

In front of families, partners and funders. Judged on all five parts of STEAM, plus the pitch.

Science · real evidence15
Technology · a tool that works15
Engineering · a solid design15
Arts · premium brand and story15
Math · the money adds up20
The 60-second pitch20
06 / Impact

Measured the same way, every cohort.

Skills gained

STEAM and money quiz in Week 1 and Week 12.

Real-world impact

What each partner business got, confirmed by them.

Work produced

Experiments, prototypes, episodes, budgets, pitches.

Confidence

"I can build a business." "I belong in tech." Before and after.

Family reach

Legacy Night attendance and Playbook downloads.

Pathways

Graduates who return, land internships or launch.

Fits after-school enrichment, career and technical education, youth workforce readiness, entrepreneurship, digital literacy and corporate community giving.

07 / Sponsors

Free to every student. Paid for by partners.

Families never pay. Sponsors cover the seasons, and every package comes with real visibility.

Student

One student for a season. Name on the Championship wall.

Team

A team of five. Your business becomes the team's project, plus a filmed feature.

Season

A full site season. "Presented by" on everything and a MOB TV episode.

Championship

Naming rights, stage time and the broadcast film.

08 / Get involved

Let's build the next generation of operators together.

Built by Delaino Bruton, founder of M.O.B Agency. My biggest thing is giving young people the same tools we use to run real businesses, and letting them leave with proof they can do it.